Weights for Jewels

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Weights for Jewels

How are the weights determined for the jewel use cases?

Jan 07, 2022


Categories

Weights

Date

Jan 07, 2022

Post by

Ozzy


Jewels

Rare vs Magic

The hard caps for each mod are defined as the hard cap for a rare jewel (ie: 30% enhanced damage, as opposed to magic jewels which can have 40% enhanced damage).

Magic jewels have the disadvantage of only having 2 mods, but have the advantage of rolling higher values than what is possible on rare jewels.

Known issues with very good jewels
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Tier Weights

These mods are useful in all scenarios, PvP/PvM and Caster/Melee.

S Tier (+10)
  • Life
  • Strength
  • AllRes
A Tier (+9)
  • FireRes
  • LightRes
  • Dexterity
  • ReplenishLife
B Tier (+8)
  • ColdRes
  • PsnRes
  • FHR
C Tier (+3)

Truly useless mods

These mods are not useful in any situation.

  • DmgTakenToMana
  • Stamina
  • HealStamina
  • FireDmg
  • LightDmg
  • ColdDmg
  • AttackerTakesDmg
  • Defense
  • MinusReq

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